Still need to pack some food so that I don't eat theirs over there, or don't have to worry so much about permission to eat, ya know? O.o
Anyway, Before and After. It's still a work in progress, the idea is to form a very versatile Face PSD, so I don't have to keep starting from scratch, which takes many hours, in order to make a facial skin.
|After further editing. This is more of an enhanced|
'makeup' look than the before photo. Also, the cheekbones
are now made more prominent. The lips, more 'raw.' Added
slight wrinkling to the eyes for a more realistic touch.
|This is a combination of all the 'imperfections' I made.|
Although, they aren't really 'imperfections' and if anything,
they enhance the realism and natural look of the skin.
Which I love.
This includes moles, freckles (both a heavy and light set), dimples,
smile lines, eye bags, and under eye bag highlights. whatever I thought
conveyed a very natural 'non-makeup' look.
I plan on adding more options to the PSD in the future, such as wide varieties of makeup options, eye brow styles (either natural or 'tweezed') with the idea that I can just interchange this and that to get a new look each time I make a skin, which let's me sell more of them.
Again though, these are only face skins. I refuse to do body skins since that has to due with heavy nudity, which I'm not willing to deal with. In any case, most of the time I only need the head because I plan on applying these to mesh heads, (the examples show them on a standard, non-mesh Secondlife head) where they can fit, and people can skin match on their own.
Also, I'm staying at Mom's for the weekend. DJ is picking me up. I just need the getaway. I'll be babysitting the girls tonight, which should be no problem there. We get along very well, after all.